![]() Important: The overturned and squished enemies that Mario can carry will eventually fix themselves. Throwing objects is the only move that can kill Bowser. However, throwing objects other than P-switches is the most powerful attacking move in the game. To throw an item upwards (useful for hitting blocks or enemies high up in the air, which at least works on SNES console): Press and hold / /, and then release or or or.To set an item down gently, without throwing it (which at least works on SNES console): Press and hold down / /, and then release or or or.In Super Mario World for SNES, and possibly other consoles as well, the button must be released, since you've already been holding it down the entire time you're carrying the object. To throw the object straight ahead of you (useful for wiping out a line of enemies): Press again.Simply approach, or even land on, an object while holding down, and Mario will pick it up and carry the object as long as you hold down. In Super Mario World for SNES, and possibly other consoles, the button must be held down. To carry an item: Approach it and press.There are four moves related to this after doing the first, you can do any of the other three: If, however, he touches the neck or the shell, Mario will get hurt.Ĭertain objects in the game, such as overturned Goombas and keys, can be carried and thrown. If Mario climbs across the head of a Koopa that is climbing the same side of the fence he is, Mario will kill the Koopa. If Mario punches a door in the fence, he will flip over to the other side of the fence. If the punch hits a Koopa on the other side of the fence, the Koopa will die. While climbing a fence, Mario can punch by pressing. Mario can climb a fence, vine or rope by coming near the fence, vine or rope and pressing / /. You can jump even higher with this technique using a spring-board. You will be able to jump twice the normal height. super, fire or cape) Mario spin jumps and lands on Yoshi while Yoshi is standing on yellow bricks, Yoshi will break the bricks. A spin jump at top speed is slightly higher than a normal jump standing still. The faster Mario runs the higher he will spin jump. Mario can also spin jump on top of certain enemies that would injure him if he landed on them otherwise. If Mario is not small, he can break yellow bricks using his spin jump. Spin jumps are not as high as normal jumps, but they are more powerful. If timed correctly, it is possible to crawl up the screen using this technique. Pushing forward will speed up his fall, while tapping back will allow you to cruise for extended periods of time. Mario will hold onto his cape and his descent will slow. While flying, hold back away from the direction Mario is moving to drift. With a cape, when running at full speed, jump and Mario will begin to fly. Like Mario, Yoshi jumps higher if he is running faster. Yoshi can also jump on certain enemies, such as Blargg, that Mario must spin jump on or get hit. However, Yoshi's jumps are as powerful as Mario's spin jump, but do not break yellow bricks. The faster Mario is running the higher he jumps. Most enemies can be defeated by jumping on them. Jump is the move that you will be using the most throughout the game. When Mario reaches top speed he will spread his arms out. To run left or right (respectively) press the / / or / / and press or or or. Press / / or / / to walk left or right, respectively.
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